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Maoist Reviews of Strategy Games

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Religious laws are a bit of a let down. Players can have a choice among a theocracy that prohibits religious worship other than the official state one, "organized religion," religious pacifism with regards to non-state religions, and complete freedom of religion (which increases happiness of all religious peoples and improves scientific output). There is, sadly, no option to be harsh on all religions. Instead the player has to mollycoddle them in one way or another. It's unfortunate, because some sort of atheism civic would be a nice addition.


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