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Accelerated Evolution

TF2 Updates: Spy, Scout, Engineer changes; upgrades to engine; 360 update.


FaultyClockwork

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We've been pretty quiet lately, but thankfully, that's about to end. In the next few days we'll have an update out that has a couple of new features for the Engineer and Spy, and a variety of other smaller fixes.

* Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.

* Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.

* Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.

* We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.

These are just to work on some class balance and depth issues that we've seen in the wild with these two classes, but aren't meant to replace their entire class packs. They will be getting more attention further down the road.

While that's in testing, we're off working on several things that folks have been emailing us about, so we thought it'd be good to provide some detail:

* The next class pack will be the Scout. One of the main goals we're focusing on for him has been to provide tools that make him useful in maps like Dustbowl & Goldrush. If you have any ideas for what you think would work well, post them over on the Team Fortress 2 Forum and we'll take a look.

* We are actively working on a massive XBox 360 update, which will include pretty much everything we've shipped on the PC in the last year. We'll provide you with a rough date when we have one.

* We're also working on bringing over a variety of engine improvements from Left 4 Dead into the TF2 engine, but it won't be a wholesale replacement of the engine. This means we'll get some of L4D's performance improvements, like the better multicore support, but not all of them. For example, we can't bring over some improvements without dropping support for DX8, which we're not prepared to do.

http://www.teamfortress.com/post.php?id=2096

They're looking at 3 classes that really need it, so I'm excited.

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Awesome. Glad to see the Scout is getting some love. And the spy and engineer changes are pretty good. I particularly like the spy idea. Unique small gameplay change that will definately make it more fun.

Gotta love the dedication they've shown to this product. Orange Box was one of the best deals in gaming ever. lol

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thought you ment content wise -sigh-

most impressive bug fix and content addition is THE WITCHER, the single player RPG (traditional) of the year(fallout 3 wins for overall) but the witcher got great reviews but had long load times, reuse of voices and models, etc, the witcher enhanced came out and completely blew the original out of the water while being the same game with added missions, new combat thousands of animations, all new voice acting to take away any cheese (a very morrowind like game but spliced with Never winter nights in a third person view) and endless other stuff and if you owned the witcher like me you get to download the quite a few gigs enhanced for free.

Also ps3 / 360 owners a new witcher game is coming out, trailer is released which is a whole new game altogether. should be fantabulous.

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  • 1 month later...

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